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Proteus

Event Introduction

Information

Proteus is a water based robotics event at engineer. This event tests the participant’s ability to build robust bots which can survive in water and perform dextrous tasks. The added dimension of water brings the best innovators in them.

Water splashing and the motors whirring is a treat to watch. Proteus is the mythological Sea God and the bots fight to claim the title of Proteus. Hook, Line and Sinker, the water based sport at previous engineer, was the first edition to Proteus. This year Proteus is expected to make a bigger Splash.

Introduction

This year, participating teams are required to build a robot which should transport a ball and survive a trying obstacle course ON / IN water. The bot and the team which completes the obstacle course in the shortest time WINS!!

The below figure shows a schematic diagram (NOT indicative of the actual arena).

proteus

Event Format

The event is held based on a time trial format. Each team gets 2 trials. The best time from the two trials will be considered. Manoeuvrability is the key feature that will be tested. The arena (tank) is of 70 cm width and is 3m long. The bot dimensions must not exceed (l x b x h) 30 cm x 25 cm x 30 cm in its initial configuration (excluding the dimensions of the remote.

Rules and Regulations

General rules
  • The students must carry valid student ID cards of their college which they will be required to produce at the time of registration.
  • A team may comprise a maximum of four participants.
  • Readymade kits are NOT allowed. Judges decision in this regard will be final and binding.
  • The team is not permitted to compete with more than one bot.
  • Teams will not be allowed to modify their bots during their trial.
  • The bot will start just before the start line.
  • The ball will be floating at the “pick up” region and has to be transported to the “drop” region, as shown in the figure.
  • Teams must take care to ensure that the propulsion system and transport mechanism employed in the bot must not in any way damage the arena or splash water out of the tank.
  • The time taken for the bot to complete the task and reach the finish line will be considered.
  • The maximum time allotted for a trial is 4 minutes
  • There will be 3 checkpoints between the start and finish lines. Number of checkpoints crossed and the time taken to reach them will be considered for judgement in case of a tie.
Bot specifications
  • Bots may be wired / wireless.
  • The controlling wires should not be taut at any point of the game.
  • The bot dimensions may not exceed 30cm X 25cm X 30cm in its initial configuration.
  • There is no restriction on the weight of the bot.
  • The bot must travel with the ball. The bot cannot "throw" the ball
  • The potential difference between any two points on the bot may not exceed 12 volts
  • External 230V AC power will be supplied.
  • There is no restriction on the mechanism used to propel the bot and the mechanism used to transport the ball.
  • Electrical components such as motors must be adequately insulated to prevent complications arising from coming in contact with water.
Arena specifications
  • The ball to be tranported is a Table Tennis Ball. Actual Dimensions of the ball will be specified later.
  • The walls of the tank will be transparent on one side.
  • The width of the tank is 70 cm.
  • The obstacle width is 25 cm.
  • Minimum vertical distance between obstacles is 35 cm.
  • The tank will be filled with water till a height of 0.5m.

WAVE DETAILS

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A given wave set consists of ten waves

Amplitude of the wave is 10 cm

The waves will be generated as soon as a check point is reached

Contact details: